Friday, June 13, 2014
Why So Many Good Superhero RPGs Now?
Over at RPGnet, someone has posted a poll asking folks which system (Capes, Cowls, and Villains Foul or Supers! Revised) they'd use to run a Justice League campaign. While the poll is running in favor of my preferred superhero ruleset (Supers! Revised), the discussion has made it clear that either game would be a perfectly fine choice. Meanwhile, Steve Kenson is getting ready to release a revised edition of Icons, his acclaimed superhero RPG, HERO Games has a streamlined edition of Champions available, Paragons & Prowlers is getting decent buzz, etc., etc.
What's going on? Why are we living in a veritable Golden Age of superhero games? (Roleplaying games are generally in a good place right now design-wise, but superhero games seem to be doing especially well—I don't really see any sort of edition-warring taking place between systems.) Theories?