I've been tinkering with the draft of Fate Accelerated Edition, the rules-light version of Evil Hat Publishing's upcoming Fate Core game, and thought I'd post this FAE version of Fritz Leiber's Grey Mouser for comment. It's based on my 2010 write-up of the Mouser for Barbarians of Lemuria, although I've opted for the Mouser of "Jewels in the Forest" (the first published Nehwon story) instead of the "Ill Met in Lankhmar" version I used before.
The Grey Mouser
High Concept: Rogue of All Trades
Trouble: Curiosity Killed the Cat
Aspects: Bromancing the Stone with Fafhrd, Failed Wizard's Apprentice, Surgeon with a Blade
Clever, Sneaky +2
Careful, Flashy +1
I'm holding off on generating some stunts for the Mouser because I still don't fully grok them, even with the streamlined FAE rules. I do think that at least one stunt should handle the Mouser's noted ability with a sling while another might deal with the statement in "Jewels" that Mouser is an expert forger of documents and objects. With a Refresh of 3, the Mouser technically gets a third stunt, but I'm not sure what that could be.
Overall, I'm quite pleased with the way that FAE cuts to the chase. The approaches (how the character gets things done) are a nice alternative to skills, and I like the system's relegation of magic to little more than an aspect. Any changes that need making here?